Effective Java Review (90 Part Series)
1 Effective Java Tuesday! Let’s Consider Static Factory Methods
2 Effective Java Tuesday! The Builder Pattern!
… 86 more parts…
3 Effective Java Tuesday! Singletons!
4 Effective Java Tuesday! Utility Classes!
5 Effective Java Tuesday! Prefer Dependency Injection!
6 Effective Java Tuesday! Avoid Creating Unnecessary Objects!
7 Effective Java Tuesday! Don’t Leak Object References!
8 Effective Java Tuesday! Avoid Finalizers and Cleaners!
9 Effective Java Tuesday! Prefer try-with-resources
10 Effective Java Tuesday! Obey the `equals` contract
11 Effective Java Tuesday! Obey the `hashCode` contract
12 Effective Java Tuesday! Override `toString`
13 Effective Java Tuesday! Override `clone` judiciously
14 Effective Java Tuesday! Consider Implementing `Comparable`
15 Effective Java Tuesday! Minimize the Accessibility of Classes and Member
16 Effective Java Tuesday! In Public Classes, Use Accessors, Not Public Fields
17 Effective Java Tuesday! Minimize Mutability
18 Effective Java Tuesday! Favor Composition Over Inheritance
19 Effective Java Tuesday! Design and Document Classes for Inheritance or Else Prohibit It.
20 Effective Java Tuesday! Prefer Interfaces to Abstract Classes
21 Effective Java! Design Interfaces for Posterity
22 Effective Java! Use Interfaces Only to Define Types
23 Effective Java! Prefer Class Hierarchies to Tagged Classes
24 Effective Java! Favor Static Members Classes over Non-Static
25 Effective Java! Limit Source Files to a Single Top-Level Class
26 Effective Java! Don’t Use Raw Types
27 Effective Java! Eliminate Unchecked Warnings
28 Effective Java! Prefer Lists to Array
29 Effective Java! Favor Generic Types
30 Effective Java! Favor Generic Methods
31 Effective Java! Use Bounded Wildcards to Increase API Flexibility
32 Effective Java! Combine Generics and Varargs Judiciously
33 Effective Java! Consider Typesafe Heterogenous Containers
34 Effective Java! Use Enums Instead of int Constants
35 Effective Java! Use Instance Fields Instead of Ordinals
36 Effective Java! Use EnumSet Instead of Bit Fields
37 Effective Java! Use EnumMap instead of Ordinal Indexing
38 Effective Java! Emulate Extensible Enums With Interfaces.
39 Effective Java! Prefer Annotations to Naming Patterns
40 Effective Java! Consistently Use the Override Annotation
41 Effective Java! Use Marker Interfaces to Define Types
42 Effective Java! Prefer Lambdas to Anonymous Classes
43 Effective Java! Prefer Method References to Lambdas
44 Effective Java! Favor the Use of Standard Functional Interfaces
45 Effective Java! Use Stream Judiciously
46 Effective Java! Prefer Side-Effect-Free Functions in Streams
47 Effective Java! Prefer Collection To Stream as a Return Type
48 Effective Java! Use Caution When Making Streams Parallel
49 Effective Java! Check Parameters for Validity
50 Effective Java! Make Defensive Copies When Necessary
51 Effective Java! Design Method Signatures Carefully
52 Effective Java! Use Overloading Judiciously
53 Effective Java! Use Varargs Judiciously
54 Effective Java! Return Empty Collections or Arrays, Not Nulls
55 Effective Java! Return Optionals Judiciously
56 Effective Java: Write Doc Comments For All Exposed APIs
57 Effective Java: Minimize The Scope of Local Variables
58 Effective Java: Prefer for-each loops to traditional for loops
59 Effective Java: Know and Use the Libraries
60 Effective Java: Avoid Float and Double If Exact Answers Are Required
61 Effective Java: Prefer Primitive Types to Boxed Types
62 Effective Java: Avoid Strings When Other Types Are More Appropriate
63 Effective Java: Beware the Performance of String Concatenation
64 Effective Java: Refer to Objects By Their Interfaces
65 Effective Java: Prefer Interfaces To Reflection
66 Effective Java: Use Native Methods Judiciously
67 Effective Java: Optimize Judiciously
68 Effective Java: Adhere to Generally Accepted Naming Conventions
69 Effective Java: Use Exceptions for Only Exceptional Circumstances
70 Effective Java: Use Checked Exceptions for Recoverable Conditions
71 Effective Java: Avoid Unnecessary Use of Checked Exceptions
72 Effective Java: Favor The Use of Standard Exceptions
73 Effective Java: Throw Exceptions Appropriate To The Abstraction
74 Effective Java: Document All Exceptions Thrown By Each Method
75 Effective Java: Include Failure-Capture Information in Detail Messages
76 Effective Java: Strive for Failure Atomicity
77 Effective Java: Don’t Ignore Exceptions
78 Effective Java: Synchronize Access to Shared Mutable Data
79 Effective Java: Avoid Excessive Synchronization
80 Effective Java: Prefer Executors, Tasks, and Streams to Threads
81 Effective Java: Prefer Concurrency Utilities Over wait and notify
82 Effective Java: Document Thread Safety
83 Effective Java: Use Lazy Initialization Judiciously
84 Effective Java: Don’t Depend on the Thread Scheduler
85 Effective Java: Prefer Alternatives To Java Serialization
86 Effective Java: Implement Serializable With Great Caution
87 Effective Java: Consider Using a Custom Serialized Form
88 Effective Java: Write readObject Methods Defensively
89 Effective Java: For Instance Control, Prefer Enum types to readResolve
90 Effective Java: Consider Serialization Proxies Instead of Serialized Instances
Here we are at the eighth chapter of Effective Java and it’s another more niche topic. Today we are talking about finalizers and cleaners. Huh? What are those? The author of Effective Java just kind of jumps into why not to use them and doesn’t really explain what they are there for (maybe because he doesn’t want to entice you to use them). Anyway, I figured it would be good to actually start with what they are before we dig into why we shouldn’t use them because when I first read about them I had never heard of or used them.
The two concepts basically do the same thing but in two different ways. Finalizers are the elder of the two options and is a core part of the Java language. It is a method on the class Object
that can be overridden. So what does it do. Simply a finalizer is a method that gets called right before a object is removed by the garbage collector. This function can be used for many purposes including bringing the object back to life (why? 🤷) but most commonly used to clean up resources for an object. Cleaners are more or less the same type of thing (but not part of the class Object
) but for a post Java 9 world where finalizers were deprecated and help overcome some of the shortcomings. They however still should be avoided.
OK, now that we know what they do and how they can be useful let’s ruin it by saying all the reasons we shouldn’t use them.
The Time When the Finalizer Is Indeterminate
Because we don’t have control over when the garbage collector runs we also cannot be sure when the finalizer will run. Because of this we shouldn’t count on it cleaning up finite resources like file handles for us as it may not be able to do it in time. While we likely will get some consistency of behavior if we test on the same JVM we deploy on but there will still be plenty of variability. If we deploy on different JVMs this becomes even more wide open to different behaviors. We also run the risk of the finalizer thread being run at a lower priority than the rest of the threads in the system and thus no being able to keep up with the creation of objects.
The Finalizer May Never Be Called
So what is worse than not being able to determine when the finalizer will run is realizing that the finalizer may never run. That’s right, according to the specification a finalizer may never be called. This should make it apparent that these should not be used to clean up persistent state. There are methods that can increase your odds of the finalizer being called (System.gc
and System.runFinalization
) but these still don’t guarantee the finalizer will be called.
Exceptions Thrown In A Finalizer Are Ignored
Of note, cleaners don’t have this problem but whenever we have an exception that is simply swallowed and stopping the garbage collection is something we want to avoid.
Finalizers Come With a Severe Performance Cost
Because finalizers and cleaners get in the way of efficient garbage collection algorithms it can slow thing down by quite a bit. In the author’s experiment he saw a 50x decrease in performance when using a finalizer. Everyone loves good performance so this is not something we want.
OK, so we have gone over all the horrible things about them. When could these still be useful. First, because they are deprecated, there really is no need for finalizers in modern Java applications. So that leaves cleaners, when should we use them? Effective Java brings up two potential use cases. One was to act as a safety net for regular clean up. While it shouldn’t be the main way of cleaning up items it can serve as a safety net for when developers forget to manually manage their resources. The second use case would be using it when we have native components that our Java code is managing. Of course the garbage collector can’t manage these native components and therefore we do have to manage it more ourselves.
Finally, we have gone over what not to do, what should we do instead? The need to clean up resources is a real one that still needs to be accounted for. The solution is quite simple. Simply have your class implement AutoCloseable
and implement the close
method to clean up the resources we may have created in the life of the object. This puts management in our hands. We will be talking more about this next week in our next episode.
So there we have it. Finalizers and cleaners. Have you ever used these? Have you had any luck? Share in the comments.
Effective Java Review (90 Part Series)
1 Effective Java Tuesday! Let’s Consider Static Factory Methods
2 Effective Java Tuesday! The Builder Pattern!
… 86 more parts…
3 Effective Java Tuesday! Singletons!
4 Effective Java Tuesday! Utility Classes!
5 Effective Java Tuesday! Prefer Dependency Injection!
6 Effective Java Tuesday! Avoid Creating Unnecessary Objects!
7 Effective Java Tuesday! Don’t Leak Object References!
8 Effective Java Tuesday! Avoid Finalizers and Cleaners!
9 Effective Java Tuesday! Prefer try-with-resources
10 Effective Java Tuesday! Obey the `equals` contract
11 Effective Java Tuesday! Obey the `hashCode` contract
12 Effective Java Tuesday! Override `toString`
13 Effective Java Tuesday! Override `clone` judiciously
14 Effective Java Tuesday! Consider Implementing `Comparable`
15 Effective Java Tuesday! Minimize the Accessibility of Classes and Member
16 Effective Java Tuesday! In Public Classes, Use Accessors, Not Public Fields
17 Effective Java Tuesday! Minimize Mutability
18 Effective Java Tuesday! Favor Composition Over Inheritance
19 Effective Java Tuesday! Design and Document Classes for Inheritance or Else Prohibit It.
20 Effective Java Tuesday! Prefer Interfaces to Abstract Classes
21 Effective Java! Design Interfaces for Posterity
22 Effective Java! Use Interfaces Only to Define Types
23 Effective Java! Prefer Class Hierarchies to Tagged Classes
24 Effective Java! Favor Static Members Classes over Non-Static
25 Effective Java! Limit Source Files to a Single Top-Level Class
26 Effective Java! Don’t Use Raw Types
27 Effective Java! Eliminate Unchecked Warnings
28 Effective Java! Prefer Lists to Array
29 Effective Java! Favor Generic Types
30 Effective Java! Favor Generic Methods
31 Effective Java! Use Bounded Wildcards to Increase API Flexibility
32 Effective Java! Combine Generics and Varargs Judiciously
33 Effective Java! Consider Typesafe Heterogenous Containers
34 Effective Java! Use Enums Instead of int Constants
35 Effective Java! Use Instance Fields Instead of Ordinals
36 Effective Java! Use EnumSet Instead of Bit Fields
37 Effective Java! Use EnumMap instead of Ordinal Indexing
38 Effective Java! Emulate Extensible Enums With Interfaces.
39 Effective Java! Prefer Annotations to Naming Patterns
40 Effective Java! Consistently Use the Override Annotation
41 Effective Java! Use Marker Interfaces to Define Types
42 Effective Java! Prefer Lambdas to Anonymous Classes
43 Effective Java! Prefer Method References to Lambdas
44 Effective Java! Favor the Use of Standard Functional Interfaces
45 Effective Java! Use Stream Judiciously
46 Effective Java! Prefer Side-Effect-Free Functions in Streams
47 Effective Java! Prefer Collection To Stream as a Return Type
48 Effective Java! Use Caution When Making Streams Parallel
49 Effective Java! Check Parameters for Validity
50 Effective Java! Make Defensive Copies When Necessary
51 Effective Java! Design Method Signatures Carefully
52 Effective Java! Use Overloading Judiciously
53 Effective Java! Use Varargs Judiciously
54 Effective Java! Return Empty Collections or Arrays, Not Nulls
55 Effective Java! Return Optionals Judiciously
56 Effective Java: Write Doc Comments For All Exposed APIs
57 Effective Java: Minimize The Scope of Local Variables
58 Effective Java: Prefer for-each loops to traditional for loops
59 Effective Java: Know and Use the Libraries
60 Effective Java: Avoid Float and Double If Exact Answers Are Required
61 Effective Java: Prefer Primitive Types to Boxed Types
62 Effective Java: Avoid Strings When Other Types Are More Appropriate
63 Effective Java: Beware the Performance of String Concatenation
64 Effective Java: Refer to Objects By Their Interfaces
65 Effective Java: Prefer Interfaces To Reflection
66 Effective Java: Use Native Methods Judiciously
67 Effective Java: Optimize Judiciously
68 Effective Java: Adhere to Generally Accepted Naming Conventions
69 Effective Java: Use Exceptions for Only Exceptional Circumstances
70 Effective Java: Use Checked Exceptions for Recoverable Conditions
71 Effective Java: Avoid Unnecessary Use of Checked Exceptions
72 Effective Java: Favor The Use of Standard Exceptions
73 Effective Java: Throw Exceptions Appropriate To The Abstraction
74 Effective Java: Document All Exceptions Thrown By Each Method
75 Effective Java: Include Failure-Capture Information in Detail Messages
76 Effective Java: Strive for Failure Atomicity
77 Effective Java: Don’t Ignore Exceptions
78 Effective Java: Synchronize Access to Shared Mutable Data
79 Effective Java: Avoid Excessive Synchronization
80 Effective Java: Prefer Executors, Tasks, and Streams to Threads
81 Effective Java: Prefer Concurrency Utilities Over wait and notify
82 Effective Java: Document Thread Safety
83 Effective Java: Use Lazy Initialization Judiciously
84 Effective Java: Don’t Depend on the Thread Scheduler
85 Effective Java: Prefer Alternatives To Java Serialization
86 Effective Java: Implement Serializable With Great Caution
87 Effective Java: Consider Using a Custom Serialized Form
88 Effective Java: Write readObject Methods Defensively
89 Effective Java: For Instance Control, Prefer Enum types to readResolve
90 Effective Java: Consider Serialization Proxies Instead of Serialized Instances
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